gearleaf

Levelling Up

Shamus

Work has been eating up a lot of time lately, and I just had a low-to-mid level cold for a couple of weeks. I'm just generally feeling pretty low energy so I haven't been terribly productive.

Have decided that AI is sufficient for the time being. I'll probably come back to it, but since it's now somewhat okay I will leave further work there 'til later so I don't just end up putting it all off forever.

So I'm now cleaning up the experience-gaining stuff and making it actually do things. Yep. I need to figure out a good stat growth mechanic, but other than that it's pretty straight-forward.

I'm also starting to gear up my next game(s). Doing exploratory stuff in terms of engines and art. We'll see where that all leads me in the new year, hopefully.

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